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Levels
The following is the generaal structure for all missions. 
Note: Not every character has access to all the available modes.
VR Missions:
- Sneaking Mode
- Sneaking (All Characters)
 - Eliminate All (All Characters)
 
 - Weapon Mode
- Handgun
 - Assault Rifle
 - C4/Claymore
 - Grenade
 - PSG-1
 - Stinger
 - Nikita
 - HF.Blade / No Weapon
 
 - First Person View Mode
 - Variety Mode
 
Alternative Missions
- Bomb Disposal Mode
 - Elimination Mode
 - Hold Up Mode
 - Photograph Mode
 
Notes:
- All characters have to do every Weapon level, with exception to Raiden (Ninja) who only has access to HF. Blade.
 - Raiden characters have to do HF. Blade rather than No Weapon, and vice versa for the Snake characters.
 - First Person View Mode and Photograph Mode are only available to the main Raiden and Snake characters, not their reskins.
 - Raiden and Snake have access to 7 Variety Mode levels, whereas the other characters have access to less.
 - While the majority of levels take place in the same rooms, the guard cycles, available equipment, difficulty, etc. are different
 
Score System
MGS2VR is a point-based game. Points are awarded for meeting certain requirements during the duration of the level. Some point bonuses are universal, some are level dependent.
Time:
- Levels: All
 - Points awarded to the player based on how many in-game ticks/frames were saved. Every level starts with a timer that counts backwards towards 00:00:00.
 - On 60Hz: The game decrements time by 6 ticks for every XX:XX:10 units of time. They are as follows:
- XX:XX:X0, :X1, :X3, :X5, :X6, :X8
 
 - On 50Hz: The game decrements time by 5 ticks for every XX:XX:10 units of time. They are as follows:
- XX:XX:X0, :X2, :X4, :X6, :X8
 
 - On 60Hz: For all levels, the game gives you 2 point for every frame saved.
- Exception: Bomb Disposal levels give you 1 point instead.
 
 - On 50Hz: Someone needs to check this.
 
===Sneaking Bonus:===MES
- Levels: Sneaking, Eliminate All
 - Points: 0 or 2000 points
 - If the game registers a kill, the player recieves 0 points. Otherwise, the player recieves 2000 points.
 
Bullet Bonus:
- Levels: Eliminate All, Elimination
 - Points: 0 - XXXXXX points
 - Player recieves certain amount of points per bullet for certain weapons. Does NOT apply to any items.
 
Map Score (Photograph):
- Levels: Photograph
 - Points: 10000, 20000, or 30000 points
 - Player recieves stars based on how close the taken photograph is to the required photograph.
 - Each Star is worth 10,000 points and the maximum amount of stars possible is 3, therefore a maximum of 30,000 points for Map Score.
- Exception: Raiden Photograph 02
 - Exception: Snake Photograph 07