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Levels
The following is the general structure for all missions.
Note: Not every character has access to all the available modes.
VR Missions:
- Sneaking Mode
- Sneaking
- Eliminate All
- Weapon Mode
- Handgun
- Assault Rifle
- C4/Claymore
- Grenade
- PSG-1
- Stinger
- Nikita
- HF.Blade / No Weapon
- First Person View Mode
- Variety Mode
Alternative Missions
- Bomb Disposal Mode
- Elimination Mode
- Hold Up Mode
- Photograph Mode
Notes:
- All characters have to do every Weapon level, with exception to Raiden (Ninja) who only has access to HF. Blade.
- Raiden characters have to do HF. Blade levels rather than No Weapon, and vice versa for the Snake characters.
- First Person View Mode and Photograph Mode are only available to the main Raiden and Snake characters, not their reskins.
- Raiden and Snake have access to 7 Variety Mode levels, whereas the other characters have access to less.
- While the majority of levels take place in the same rooms, the guard cycles, available equipment, difficulty, etc. are different.
Score System
MGS2VR is a point-based game. Points are awarded for meeting certain requirements during the duration of the level. Some point bonuses are universal, some are level dependent.
Time:
- Levels: All
- Points awarded to the player based on how many in-game ticks/frames were saved. Every level starts with a timer that counts backwards towards 00:00:00.
- On 60Hz: The game decrements time by 6 ticks for every XX:XX:10 units of time. They are as follows:
- XX:XX:X0, :X1, :X3, :X5, :X6, :X8
- On 50Hz: The game decrements time by 5 ticks for every XX:XX:10 units of time. They are as follows:
- XX:XX:X0, :X2, :X4, :X6, :X8
- On 60Hz: For all levels, the game gives you 2 point for every frame saved.
- Exception: Bomb Disposal levels give you 1 point instead.
- On 50Hz: Someone needs to check this.
Sneaking Bonus:
- Levels: Sneaking, Eliminate All
- Points: 0 or 2000 points
- If the game registers a kill, the player recieves 0 points. Otherwise, the player recieves 2000 points.
No-Kill
- Levels: Sneaking, Eliminate All*
- Points: 0 or 2000 points
- If the game registers a kill, the player recieves 0 points. Otherwise, the player recieves 2000 points.
Bullet Bonus:
- Levels: Eliminate All, Elimination
- Points: 0 - XXXXXX points
- Player recieves certain amount of points per bullet for certain weapons. Does NOT apply to any items.
Map Score (Photograph):
- Levels: Photograph
- Points: 10000, 20000, or 30000 points
- Player recieves stars based on how close the taken photograph is to the required photograph.
- Each Star is worth 10,000 points and the maximum amount of stars possible is 3, therefore a maximum of 30,000 points for Map Score.
- Exception: Raiden Photograph 02
- Exception: Snake Photograph 07