metal_gear_solid_2:score_system

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The following is the general structure for all missions.
Note: Not every character has access to all the available modes.

VR Missions:

  • Sneaking Mode
    • Sneaking
    • Eliminate All
  • Weapon Mode
    • Handgun
    • Assault Rifle
    • C4/Claymore
    • Grenade
    • PSG-1
    • Stinger
    • Nikita
    • HF.Blade / No Weapon
  • First Person View Mode
  • Variety Mode

Alternative Missions

  • Bomb Disposal Mode
  • Elimination Mode
  • Hold Up Mode
  • Photograph Mode

Notes:

  1. All characters have to do every Weapon level, with exception to Raiden (Ninja) who only has access to HF. Blade.
  2. Raiden characters have to do HF. Blade levels rather than No Weapon, and vice versa for the Snake characters.
  3. First Person View Mode and Photograph Mode are only available to the main Raiden and Snake characters, not their reskins.
  4. Raiden and Snake have access to 7 Variety Mode levels, whereas the other characters have access to less.
  5. While the majority of levels take place in the same rooms, the guard cycles, available equipment, difficulty, etc. are different.

MGS2VR is a point-based game. Points are awarded for meeting certain requirements during the duration of the level. Some point bonuses are universal, some are level dependent.

Time:

  • Levels: All
  • Points awarded to the player based on how many in-game ticks/frames were saved. Every level starts with a timer that counts backwards towards 00:00:00.
  • On 60Hz: The game decrements time by 6 ticks for every XX:XX:10 units of time. They are as follows:
    • XX:XX:X0, :X1, :X3, :X5, :X6, :X8
  • On 50Hz: The game decrements time by 5 ticks for every XX:XX:10 units of time. They are as follows:
    • XX:XX:X0, :X2, :X4, :X6, :X8
  • On 60Hz: For all levels, the game gives you 2 point for every frame saved.
    • Exception: Bomb Disposal levels give you 1 point instead.
  • On 50Hz: Someone needs to check this.


Sneaking Bonus:

  • Levels: Sneaking, Eliminate All
  • Points: 0 or 2000 points
  • If the game registers a kill, the player recieves 0 points. Otherwise, the player recieves 2000 points.


No-Kill Bonus:

  • Levels: Sneaking, Eliminate All*
  • Points: 0 or 2000 points
  • If the game registers a kill, the player recieves 0 points. Otherwise, the player recieves 2000 points.


Bullet Bonus:

  • Levels: Eliminate All, Elimination
  • Points: 0 - XXXXXX points
  • Player recieves certain amount of points per bullet for certain weapons. Does NOT apply to any items.


Map Score (Photograph):

  • Levels: Photograph
  • Points: 10000, 20000, or 30000 points
  • Player recieves stars based on how close the taken photograph is to the required photograph.
  • Each Star is worth 10,000 points and the maximum amount of stars possible is 3, therefore a maximum of 30,000 points for Map Score.
    1. Exception: Raiden Photograph 02
    2. Exception: Snake Photograph 07


  • metal_gear_solid_2/score_system.1604631484.txt.gz
  • Last modified: 2020/11/06 02:58
  • by PlatonicGuy